MatFileHandler/MatFileHandler/ChecksumCalculatingStream.cs

93 lines
2.6 KiB
C#

using System;
using System.IO;
namespace MatFileHandler
{
/// <summary>
/// A stream that calculates Adler32 checksum of everything
/// written to it before passing to another stream.
/// </summary>
internal class ChecksumCalculatingStream : Stream
{
private const uint BigPrime = 0xFFF1;
private readonly Stream _stream;
private uint s1;
private uint s2;
/// <summary>
/// Initializes a new instance of the <see cref="ChecksumCalculatingStream"/> class.
/// </summary>
/// <param name="stream">Wrapped stream.</param>
public ChecksumCalculatingStream(Stream stream)
{
_stream = stream;
s1 = 1;
s2 = 0;
}
/// <inheritdoc />
public override bool CanRead => false;
/// <inheritdoc />
public override bool CanSeek => false;
/// <inheritdoc />
public override bool CanWrite => true;
/// <inheritdoc />
public override long Length => throw new NotImplementedException();
/// <inheritdoc />
public override long Position
{
get => throw new NotImplementedException();
set => throw new NotImplementedException();
}
/// <inheritdoc />
public override void Flush()
{
_stream.Flush();
}
/// <inheritdoc />
public override int Read(byte[] buffer, int offset, int count)
{
throw new NotImplementedException();
}
/// <inheritdoc />
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotImplementedException();
}
/// <inheritdoc />
public override void SetLength(long value)
{
throw new NotImplementedException();
}
/// <inheritdoc />
public override void Write(byte[] buffer, int offset, int count)
{
for (var i = offset; i < offset + count; i++)
{
s1 = (s1 + buffer[i]) % BigPrime;
s2 = (s2 + s1) % BigPrime;
}
_stream.Write(buffer, offset, count);
}
/// <summary>
/// Calculate the checksum of everything written to the stream so far.
/// </summary>
/// <returns>Checksum of everything written to the stream so far.</returns>
public uint GetCrc()
{
return (s2 << 16) | s1;
}
}
}